Reviewed · CASTLE TOURS
The Murder by Christiansborg Palace: Interactive Mystery Hunt
Trade the guidebook for a murder file. This private, self-guided game turns Christiansborg Palace and nearby Slotsholmen into a puzzle route, giving you a reason to look closely at Copenhagen’s grand central sights. I like the freedom to set your own pace, and I like that the clues lead you through an important part of the city rather than keeping you inside a game room.
The other strong point is the unusual mix of sightseeing and problem-solving. You get about 90 minutes to two hours of walking and standing, with riddles to solve along the way. The main drawback is that you need to enjoy puzzles and manage your own progress, since there is no guide leading the group or explaining each stop in person.
In This Review
- Key points at a glance
- Why Christiansborg Palace makes a good mystery setting
- Picking up the mystery materials
- Solving clues around Christiansborg Slot
- Walking onto Slotsholmen
- A private game with no group to chase
- What the $28.97 price delivers
- How long the walk feels in practice
- Who will enjoy this Copenhagen experience
- Practical booking details for a smoother start
- Should you book the murder mystery hunt?
- FAQ
- Where does the mystery hunt start?
- Where do I redeem the ticket?
- Where does the activity end?
- How long does the experience last?
- How much walking is involved?
- Is this a private tour?
- Is the activity accessible by public transportation?
- Can I cancel for a refund?
Key points at a glance

- Christiansborg Palace becomes the game board: The route uses one of Copenhagen’s most impressive central landmarks as the setting for the mystery.
- You control the pace: This is a private activity for your group, so you can pause, think, and move on without following strangers.
- Slotsholmen adds a second setting: The route extends beyond the palace to the island at the heart of Copenhagen.
- The activity takes about two hours: Plan for roughly 90 minutes at Christiansborg Palace and another 30 minutes around Slotsholmen.
- The price is $28.97 per person: That is reasonable if you value an interactive outing, though it is less attractive for anyone seeking a formal palace tour.
- You collect materials before starting: The meeting point is Maria’s Kiosk on Holbergsgade, while ticket redemption is listed at the Arms Gallery on Nybrogade.
Why Christiansborg Palace makes a good mystery setting
Christiansborg Palace is an excellent backdrop for this kind of game because it gives the clues a strong sense of place. You are not simply walking between unrelated puzzles. The mystery takes you around a major Copenhagen landmark, with the city itself providing the visual setting.
The palace is on Slotsholmen, the central island where this route unfolds. The supplied timing gives about 1 hour and 30 minutes to the palace portion, followed by around 30 minutes on Slotsholmen. That division matters: you should expect the palace area to be the main chapter of the hunt, with the island providing a shorter extension.
I like this format for a first day in Copenhagen because it gives you an active reason to examine the area. A standard walk may show you the palace, nearby streets, and city views, but the mystery asks you to notice details and connect them to a larger story.
You should keep your expectations clear. This is not presented as a guided palace visit, an inside tour, or a full lesson in Danish politics and royal history. Its value comes from the game structure. If you want detailed commentary from a local guide, you will need a separate palace or city tour.
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Picking up the mystery materials

The adventure begins at Maria’s Kiosk, Holbergsgade 9, 1054 København. This is the point listed for the start of the experience, so allow enough time to reach it before you plan to begin solving clues.
The ticket redemption point is separately listed as the Arms Gallery, Nybrogade 26, 1203 København. Since the start point and redemption point are different addresses, read your booking information carefully before setting out. This is one of the few practical details that could cause confusion if you assume the game begins at Christiansborg Palace.
The exact handover procedure is not described in the available information, so I would keep the confirmation close at hand and check the instructions before leaving your hotel. Confirmation is provided when you book. The activity is listed as operating daily from 7:00 in the morning to 9:00 in the evening during the stated operating period.
That wide daily window gives you useful flexibility. You can fit the hunt around breakfast, a museum visit, or an evening meal. Still, do not cut it too close to closing time. Since the game can take up to two hours and involves walking, an early or midafternoon start gives you more breathing room.
Solving clues around Christiansborg Slot

The Christiansborg Palace section is the heart of the experience. The mystery guides you around the palace area through riddles, with each clue helping you move forward. The official timing allows 90 minutes here, though the total duration may stretch to two hours depending on how quickly your group solves the puzzles.
That variable timing is important. A puzzle hunt is not a timed race unless the game itself says so, and this one is designed for you to go at your own pace. You can stop to consider a clue, admire the surroundings, or take a short break without worrying about falling behind a guide.
I especially like that the route gives sightseeing a purpose. Instead of glancing at Christiansborg Palace and moving on, you are encouraged to look for details connected to the mystery. The palace becomes more than a photograph stop. It becomes a place you actively read.
At the same time, the experience depends heavily on your group’s interest in solving riddles. A couple who enjoys wordplay may find the route clever and absorbing. A group hoping for nonstop historical explanation may find the game light on context. The one available personal comment describes it as a clever way to explore parts of Copenhagen, which is a fair description of its main strength.
The setting also makes this a good choice for people who have already seen the main sights and want a fresh angle. You are still in a famous part of town, but the activity changes the way you use it. Copenhagen becomes the setting for a small investigation rather than just a backdrop for photographs.
Walking onto Slotsholmen
The second part takes you around Slotsholmen, the island in central Copenhagen. The listed time here is about 30 minutes, so this is a shorter section than the palace route, but it helps broaden the outing beyond one building.
Slotsholmen is useful as a transition because it gives the mystery more room to unfold. You move through the central city rather than staying in one compact palace area. That can make the activity feel more like an urban investigation.
You should think of this portion as part of the walking experience, not a separate attraction with a long stop. The available details do not specify every landmark, clue, or street used on Slotsholmen, so I would not book this expecting a precise list of sights. What you can count on is a route that brings the mystery into the area around the palace and central island.
The 30-minute estimate also helps with planning. Together, the palace and Slotsholmen sections make a manageable two-hour activity. You can place it between other Copenhagen plans without giving up half a day.
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A private game with no group to chase

This is a private activity, meaning only your group participates. That is a major advantage if you dislike large walking groups or feel uncomfortable solving clues in front of strangers.
You can discuss each riddle openly, take your time, and decide how much attention to give the surroundings. If your group is quick, you may finish closer to 90 minutes. If a clue causes trouble, you have room to think without a guide urging everyone onward.
The self-guided format also gives you privacy. You do not need to match another group’s energy or listen to explanations that do not interest you. For couples, families, and small groups of friends, that personal control may be worth more than a traditional guide’s commentary.
There is a tradeoff. You are responsible for keeping the game moving, interpreting the instructions, and staying aware of the route. If your group prefers a host who sets the pace and explains the city, this will feel less polished than a guided tour.
The format works best when at least one person in your group enjoys reading carefully and discussing possible answers. You do not need to be a detective, but you should be willing to stop, think, and try again when a clue does not make sense immediately.
What the $28.97 price delivers

At $28.97 per person, the experience is priced as an activity rather than a simple sightseeing walk. The value depends on what you want from your time in Copenhagen.
I think the price is fair for a group that wants a private two-hour outing with a planned route, a mystery to solve, and a different way to see Christiansborg Palace. You are paying for the game design and the private format, not just for access to the area. The listed admission cost for the stops is free, so the main product is the interactive mystery itself.
That distinction helps you decide. If you are mainly looking for facts about the palace, the price may feel high because no live guide or formal historical commentary is included in the supplied details. If you want something playful and self-directed, the price becomes easier to justify.
For two people, the total is about $57.94 before any additional costs. A small group can compare that figure with the price of a private guided activity. The hunt may offer better value for people who enjoy solving things together, while a traditional tour may suit anyone who wants interpretation without doing the work themselves.
The activity is booked, on average, 25 days ahead. That suggests you should not assume a last-minute place will always be available, especially if your Copenhagen dates are fixed. Booking early also gives you time to check the start instructions and plan your route to Maria’s Kiosk.
How long the walk feels in practice
The stated duration is 1 hour and 30 minutes to two hours, and you should plan to spend approximately two hours standing or walking. That is not a difficult full-day outing, but it is long enough to affect your footwear and schedule.
Wear comfortable shoes. You may also want to avoid placing the hunt immediately before another activity that requires you to arrive at a strict time. The self-guided format gives you flexibility, but it does not remove the physical demands of walking around central Copenhagen.
The route may be manageable for most people, since most participants can take part. Still, anyone with difficulty standing or walking for two hours should consider that point before booking. Service animals are allowed, and the experience is near public transportation, which makes reaching the area easier.
Because the game has no fixed group pace, you can build in small pauses. That is one of the best practical features of the format. You can stop when you need to, then return to the puzzle without holding up a larger party.
Who will enjoy this Copenhagen experience
I would recommend the mystery hunt to:
- Couples who want an unusual shared activity
- Families and friends who enjoy riddles and teamwork
- Repeat visitors looking for a new way to see central Copenhagen
- Independent sightseers who dislike fixed group schedules
- People who prefer a playful route over a formal lecture
I would be more cautious about recommending it to anyone who wants a detailed palace tour, a professional guide, or a tightly organized schedule. The information provided does not promise interior access, extensive historical commentary, or a host accompanying you throughout the activity.
It also may not suit a group where nobody enjoys puzzles. The game is built around riddles, so the solving is not a minor extra. It is the reason to book.
The activity works particularly well as a shared challenge. The strongest praise attached to the experience focuses on how fun it is for a couple and how cleverly it reveals parts of the city. That tells you where the experience succeeds: not in delivering a large amount of information, but in giving you a memorable reason to explore together.
Practical booking details for a smoother start
The experience is offered by Solve A Mystery. Confirmation arrives at booking, and the cancellation policy allows a full refund when you cancel at least 24 hours before the local start time. Cancellations within 24 hours are not refunded, and changes inside that period are not accepted.
The daily hours are listed as 7:00 AM to 9:00 PM. Since the game takes up to two hours, start earlier rather than later if you want to avoid feeling rushed.
Keep these points in mind:
- Start at Maria’s Kiosk, Holbergsgade 9.
- Check the separate ticket redemption address at the Arms Gallery, Nybrogade 26.
- Finish at Christiansborg Palace, listed at Den første Christiansborg, 1218 København.
- Allow up to two hours for walking and standing.
- Confirm the exact instructions before you leave for the meeting point.
The provider’s playful style is reflected in its sign-off from Rasmus, who addresses successful participants as investigators. That tone gives you a useful clue about the mood: expect a light mystery game, not a solemn historical exercise.
Should you book the murder mystery hunt?
Book it if you want to see Christiansborg Palace and Slotsholmen through a game, especially if your group likes riddles and values privacy. The self-guided structure, flexible timing, and central setting make it an easy activity to fit into a Copenhagen day.
Skip it if your main goal is expert historical explanation or interior palace access. For $28.97 per person, the experience makes the most sense when you see the puzzle itself as the attraction.
My practical call: choose this for a couple, family, or small group that wants to laugh, think, and explore at its own pace. It offers a clever change from ordinary sightseeing, with enough structure to guide you and enough freedom to keep Copenhagen feeling like your own discovery.
FAQ
Where does the mystery hunt start?
The listed starting point is Maria’s Kiosk at Holbergsgade 9, 1054 København, Denmark.
Where do I redeem the ticket?
The ticket redemption point is the Arms Gallery at Nybrogade 26, 1203 København, Denmark.
Where does the activity end?
The listed end point is Christiansborg Palace at Den første Christiansborg, 1218 København, Denmark.
How long does the experience last?
The experience takes approximately 1 hour and 30 minutes to two hours.
How much walking is involved?
You should expect to spend about two hours standing or walking during the activity.
Is this a private tour?
Yes. Only your group participates, and the game is self-guided.
Is the activity accessible by public transportation?
The experience is near public transportation.
Can I cancel for a refund?
You can receive a full refund if you cancel at least 24 hours before the local start time. Cancellations or changes made within 24 hours are not accepted for a refund.
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